
Creative Strategy • 3D Design • Production Design
Freshers 2025 • UK campus tour
Students became the claw in White Claw’s giant arcade game.

I’m a multidisciplinary designer and creative at Raptor. I’m a graphic designer by trade, but I’m drawn to both ends of a project. I love digging into an insight, figuring out what it means for the strategy, then shaping an idea and pitching it to the client.
I also like being there to build it. That might mean designing the brand identity, bringing an idea to life in motion, or working alongside our production team to model an activation in 3D and work out the logistics of bringing it into the real world.